Annalynn
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Annalynn | |
---|---|
Developer(s) | Cruise Elroy |
Publisher(s) | Cruise Elroy Summitsphere (Nintendo Switch version) |
Platform(s) | |
Release | Windows January 29, 2021 Nintendo Switch June 7, 2023 |
Genre(s) | Platform |
Mode(s) | Single-player |
Annalynn is a 2D platform game created by Cruise Elroy released in 2021 for Microsoft Windows and in 2023 for Nintendo Switch. It is styled after similar arcade games from the 1980s. The game stars the titular character Annalynn, as she explores five zones and eighteen levels to collect gems and kick snakes.[1][2]
Plot[edit]
Annalynn discovers a new cave rich with resources, and follows it deeper into the territory of the Venom Brood. These four snakes, Randy, Handy, Candy, and Mike, are protective of their cave and their riches, and will do anything in their power to stop her. Annalynn descends deep into the cave, through jungle, lava, and ice, before descending into the home of the Venom Brood. There, Annalynn must defeat the final boss, a large mechanical snake named the "SN-4K3" piloted by the Venom Brood. Upon destroying the SN-4K3, Annalynn boards a lift to return to the surface.
Gameplay[edit]
Annalynn iterates on gameplay from 1980s arcade games, such as Pac-Man, Donkey Kong Jr., and Mappy.[3] In each level, the goal is to collect all coins and rubies while avoiding contact with the four enemy snakes. Bonus items are only available to collect for a short period of time. After losing every life the player will receive a game over, and have the option of continuing after inserting another credit- but with the penalty of having their points halved.
There are four enemy snakes in each stage, named Randy, Handy, Candy, and Mike. Each snake will spawn through doors throughout the level, and will seek Annalynn in a different pattern. Although snakes Randy, Handy, and Candy all follow a set seeking pattern, the snake Mike does not have an easily predictable seeking pattern. By understanding the patterns of the snakes to predict their movements, the player can learn to avoid them easily. The snakes can seek Annalynn by moving through tunnels placed throughout the stage, jumping off ledges, or falling through pits. When Annalynn makes contact with a snake, the player will lose a life, and begin the stage again. However, if Annalynn collects a ruby, she will enter a state of invincibility where she can kick any of the snakes off the stage temporarily. During this period, each snake will cease their normal seeking pattern and instead slowly move away from Annalynn. When defeated, the snakes will reenter the stage after a short period.
Players compete to achieve a high score by obtaining points from collecting rubies, coins, and bonus items, and by kicking snakes in succession. In a key deviance from that era's arcades, Annalynn does have a final boss and technical end to the game in its story mode. However, in random mode, players have the option of playing the game on an infinite loop.
There are six zones of three levels, each with a distinct gimmick: Mineshaft (no gimmick), Jungle (Donkey Kong Jr.-style climbable ropes), Lava Factory (step-activated flamethrowers on the ground), Ice Grave (wind and slippery surfaces), and Venom Den (blocks that break when traversed upon, as well as the final boss). In the campaign, there is a Pac-Man-inspired intermission cutscene between zones which briefly demonstrates the gimmick of the following zone. Random mode introduces an unlockable secret biome, the kill screen-themed Alien Ravine, whose gimmick is vertical wraparound.
Development[edit]
Development of Annalynn began on January 28, 2016, for fangame site Mario Fan Games Galaxy's Super Competition of 2016.[4] The contest challenged submissions to use original assets for their games, leading developer Cruise Elroy to create an original premise for their entry. Annalynn began development on the engine GameMaker: Studio entitled Minecade, and would feature a generic male miner as the player character and four enemy moles. However, citing Ms. Pac-Man as inspiration, Elroy created the female player character and four simpler enemy snakes that would appear in the final game.[5] After two weeks of development, this release of Annalynn was published on the site on February 12, 2016, becoming the winning title of the competition.[4] Later, Annalynn won the site's Game of the Month award in March 2016.[6]
Following this 2016 release, Elroy announced that he would begin work on a remake of Annalynn, promising improved graphics, music, and levels.[7] Subsequently, the game saw multiple changes over the next four years. Development moved to the engine GameMaker: Studio 2, sprites and physics were redone, four additional zones and collectables were added, and the music was recomposed to mimic the sound of Namco's Waveform Sound Generator.[5] Elroy received assistance with some of these new assets, with composers Isaac Riley and RRThiel providing music, and artist SparkBag contributing promotional art.[1] Elroy stated that part of their vision for Annalynn was to create an arcade title similar in style to those of the 1980's, but accommodating to a modern audience. He sought to find a compromise between the difficult nature of arcade titles, while keeping the drive to insert another coin and continue after a game over.[3] On August 17, 2020, Annalynn received a public demo available for download during the Sonic Amateur Games Expo in 2020, giving the public their first view of the remake. The demo contained the first six levels available in the final game, and was met with success seeing over three thousand downloads and a five star rating.[8] On January 29, 2021, Annalynn was released on Steam and Itch.io for Microsoft Windows, celebrating the game's five year anniversary.[9]
Annalynn was verified for the Steam Deck on August 5, 2022.[10]
Annalynn would be released on Nintendo Switch on June 7, 2023, published by Summitsphere. This version would receive an exclusive upright arcade mode, and the exclusive player character Dynamite Anton from ANTONBLAST.[11][2]
Annalynn '16[edit]
On September 2, 2023, Cruise Elroy would release Annalynn '16 on Itch.io for Windows. The title is a re-release of the original prototype of Annalynn created in 2016, faithfully preserving the original prototype's gameplay while introducing changes for improved accessibility. Although the majority of the game remains true to its 2016 counterpart, certain elements, such as some music tracks and sound effects, were modified to avoid similarities to copyrighted materials.[12]
Reception[edit]
On November 11, 2022, the game received a line of merchandise from merchandising company The Yetee.[13]
References[edit]
- ^ Jump up to: a b "Annalynn". Steam. Archived from the original on 2022-12-05. Retrieved 2022-12-05.
- ^ Jump up to: a b Annalynn - Official Nintendo Switch Launch Trailer | Guerrilla Collective 2023 Showcase - IGN, 2023-06-07, retrieved 2023-06-07
- ^ Jump up to: a b "80年代風アーケードACT『Annalynn』―プレイを続けるためにもう一枚100円玉を入れなきゃいけないという気持ちも残したい【開発者インタビュー】". Game*Spark - 国内・海外ゲーム情報サイト (in Japanese). 12 February 2021. Archived from the original on 2022-12-08. Retrieved 2022-12-08.
- ^ Jump up to: a b "Mario Fan Games Galaxy - Super Competition #1-2016". phpbb.mfgg.net. Archived from the original on 2022-12-07. Retrieved 2022-12-07.
- ^ Jump up to: a b @itsCruiseElroy (February 12, 2021). "Five years ago today marks the release of the very first version of Annalynn, or Annalynn '16, as I like to call it! Now, with the release of the remake, I'd like to take a look back on how this character of mine has grown over the years. A thread." (Tweet) – via Twitter. Archived from the original on 2022-12-08.
- ^ "Mario Fan Games Galaxy - March 2016 Game of the Month". phpbb.mfgg.net. Archived from the original on 2022-12-08. Retrieved 2022-12-08.
- ^ "Annalynn - Mario Fan Games Galaxy Wiki". wiki.mfgg.net. Archived from the original on 2022-12-07. Retrieved 2022-12-07.
- ^ "Annalynn (SAGE 2020 Demo)". Sonic Fan Games HQ. 17 August 2020. Retrieved 2022-12-05.
- ^ @itsCruiseElroy (January 31, 2022). "There was a game jam event back in 2016 that I wanted to make something for, which was when I made what I consider the "prototype" version. The 2021 version was made as a way for me to want to celebrate the 5th anniversary of the prototype!" (Tweet) – via Twitter. Archived from the original on 2022-12-08.
- ^ @itsCruiseElroy (August 5, 2022). "Big news!! Annalynn is now verified for the Steam Deck! Hope anyone who has one is able to enjoy the game on it :)" (Tweet) – via Twitter. Archived from the original on 2022-12-05.
- ^ Brian (2023-06-07). "2D platformer Annalynn gets surprise Switch release". Nintendo Everything. Retrieved 2023-06-07.
- ^ Elroy, Cruise (September 2, 2023). "Annalynn '16". Itch.io.
- ^ @itsCruiseElroy (November 11, 2022). "Very excited to announce that the first batch of official Annalynn merchandise is HERE, thanks to @theyetee! Head over to https://theyetee.com/collections/annalynn to pick up your own t-shirt and sticker pack!" (Tweet) – via Twitter. Archived from the original on 2022-12-07.